
OK. I ran this ages ago whilst I was really bored of Wraithguard Eldar and Mech Tau. SW and Nids were on the distant horizon and I needed my weekly fill of evil cheese.
Step into the breach the depraved Dark Eldar.
No one else (bar one dude who is now in Nottingham or something) runs them at my GW, so I have a complete monopoly on them.
And man, how much do I love it!
I have toned this down a bit since then. It raped stuff. No one could take the evil this put out.
So, I gimped myself. No, I'm not saying how. Work it out.
This is still pretty nasty.
Dracon (Combat Drugs, Agoniser, Plasma Grenades, Splinter Pistol) 83
Incubi x5 Punisher, Tormentor Helm 125
Raider, Dark Lance 55
Haemonculi x3 Destructor, Scissor Hands 135
Grotesques x3, Dirty fingernails 45
Raider , Dark Lance, Terrorfex 70
Raider Squad x5 1xDark Lance 60
Raider - Dark Lance 55
Raider Squad x5 1xDark Lance 60
Raider - Dark Lance 55
Raider Squad x5 1xDark Lance 60
Raider -Dark Lance, Night Shields 70
Raider Squad x5 1xDark Lance 60
Raider -Dark Lance, Night Shields 70
Raider Squad x5 1xDark Lance 60
Raider -Dark Lance, Night Shields 70
Ravager x2 Disintegrators 240
Ravager x1 Dark Lances 120
Total 1493
Get it?
Haemonculi w Grotesques & Dracon and Incubi bomb forward and take out stuff.
15 Dark Lances take out anything. Period.
oh and 6 plasma cannon shots per turn are pretty nasty. 9 is better, but as I said...
Yes, I know an Archon is a combat beast and that the Dracon can't leave the retinue and maximize a hideous 12"+2"+fleet"+12"charge range...
Where is the 2++ Shadowfield? Retinue take the hit...
5 Incubi is plenty when added to the Dracon with Agoniser.
Haemonculi will kill anything with variable D6 AP flamers.. Roll 3 dice NOW! Was one of them lower than 3? Awesome, dead marines! This is of course not a science and they can follow up with 4 attacks each with poisoned wounds.
Why the Grotesques? They take the damage from the Raider exploding and have a higher toughness. In CC, if your opponent loses though they will automatically fall back...
This army is very fragile. Operate at the range of your lances and maximise on your speed.
The CC elements are really only a distraction to be honest. Disposable.
Rape away bitches.



