|My first draft MAY need some tweaking....|
With just a handful of models, the Demon FMC Spam is wonderful as a 'One Box Army' - cracking for transport and it is an absolute beast on the tabletop.
It has potentially - depending if you rock Fateweaver or not - ~15 Gifts and 15 Psychic Powers... across just 5 models!
Now, this is only JUST over the number of psychic powers I was generating at one point with Psychic Choir Nids, but I did have to create an additional table on my Army List sheets for these - the management and tracking of them is otherwise far too hard.
Not hard per se.. more inconvenient. The start of the game will take ages as you have to write out and mark down every roll etc.
If you don't do it.. how the FECK would you remember!?
So I knocked up this bad boy:
Tracks: Gifts (Lesser, Greater, Exalted), Artefacts, Wounds and the 3 default power suites accessible to Demon Princes.
I know I've not included tracking for the Change, Excess and Nurgle disciplines...but who uses them?
The other thing is tracking which powers are in effect each turn ... For example, Iron Arm up to S/T8 and FNP or Invisibility etc.. These I think should be tracked via counters..
Mark Pocock, who I met at the War of the Roses tournament, ran FMC Demons and was my inspiration into just HOW fun they could be as well as being competitive enough to hang with anyone. Anyway, Mark used a load of laminated cards to mark out what was in effect on each Prince every turn.
That's for next time.... I'll work on those tomorrow.. I do have SOME work to do afterall...What do you guys think of the card? I'm going to print out a few and laminate them for tonights gaming club...I'll feedback in comments.. but let me know if you guys have tried anything like it...